Gear up. Go dark. Outplay. An 8v8 third-person shooter where the right gadget at the right second decides who walks away.
Six deployable abilities. Read the fight, pick your tool, and turn the round. Every soldier carries one — mastery is the meta.
BREAK DOWN EVERY GADGET →Charge in any direction at blistering speed. Any enemy you slam into is knocked flat — close the gap and break their line.
Deploy an autonomous drone that fires on enemies in its sight — and paints anyone it hits on the minimap for 2 seconds.
Project a field that slows time by 70% for everything caught inside it — everything except you. Rewrite the tempo of the fight.
Bend light around your body and go almost completely invisible. Slip a flank, plant the objective, vanish before they blink.
Drop a deployable barrier in front of your squad. It blocks incoming fire and heals teammates who hold the line behind it.
Launch a projectile that bursts into a lingering poison cloud. Choke a doorway, flush a holdout, own the ground they wanted.
Two full squads, one score to hit. Gadgets, coordination, and nerve — first to the frag limit takes the round.
Grab the package, hold the corridor, get out alive. High tension, high reward — perfect for stealth and area denial.
Capture and defend contested zones. Rotations are everything — SPARK and SHELTER earn their keep here.
6 gadgets, 4 maps, 3 modes live. We're tuning balance and netcode with the community every week — your feedback ships the game.
1.0 release with a new map, progression system, and the first two operators. Steam & Epic full launch.
Competitive ladders, clan infrastructure, and spectator tools for the community tournaments already forming.
A steady drip of fresh gadgets, maps, and modes — driven by how the meta evolves in your hands.